2d Platformer Finite State Machine
This was made for a challenge from Solocode's Discord channel. The goal was to use the sprites and make the character move.
Special Features: Timed Combo Attack (up to 3 attacks) - find the right timing!
Air attack, Evade Roll cancels Attack
CONTROLS KEYBOARD:
Left/Right Arrow keys : move
G: jump
B: Attack
S: Evade Left
D: Evade Right
Wall Slide: Press Down Arrow when ledge grabbing.
CONTROLS XBOX CONTROLLE:
D-Pad Left/Right : move
A:Jump
X: Attack
LT: Evade Left
LR: Evade Right
Wall Slide: Press D-Pad Down Arrow when ledge grabbing.
Character Sprites by Sven:
https://sventhole.itch.io/hero-knight?download
Tilemap edited by me from Generic Dungeon Pack
https://bakudas.itch.io/generic-dungeon-pack
Status | Prototype |
Platforms | HTML5 |
Author | Imogia Games |
Genre | Platformer |
Made with | Godot |
Tags | 2D, finite, fsm, Godot, godotengine, machine, Pixel Art, Short, state |
Average session | A few minutes |
Inputs | Keyboard, Xbox controller |
Links | Blog |
Development log
- Finished State Machine ProjectAug 01, 2020