This asset intrigues me as it looks like a clown but also Link from Zelda 2. That being said, I can't work with the limit of one end product. Sometimes it gets muddy with demo versions or special editions of my games. To be clear it isn't a price issue. It's my brain that cannot handle making sure this license is followed along with every other license in a project.
Hello theloon, thanks for reaching out! That is a very interesting reflection indeed, as I never encounter this situation before.
Well, I think demos are ok as imo they count as an iteration towards an End Product.
I would say that different editions are ok too, like a PC version + a console version for instance, as long as it can qualify as the same game, and the other variations are ports.
I don't want my licencing to be too restrictive, so I am open to consider other alternatives like CC-by-SAor something.
Or I could keep the 1$ licence for 1 End Product and propose another choice with a more extended one, like a Pro Licence for like 3$ maybe?
I mean, those sound like reasonable options. I suspect even pretty smart devs have a tendency to just keep scrolling when the license gets more complicated than CC BY or CC0. Human nature and all :) I could live with the "Pro" license option. Or, some middle ground like bumping the price up to your "pro" level and just going CC0 or CC BY (Attribution). Thanks for even considering it!
← Return to asset pack
Comments
Log in with itch.io to leave a comment.
This asset intrigues me as it looks like a clown but also Link from Zelda 2. That being said, I can't work with the limit of one end product. Sometimes it gets muddy with demo versions or special editions of my games. To be clear it isn't a price issue. It's my brain that cannot handle making sure this license is followed along with every other license in a project.
Hello theloon, thanks for reaching out! That is a very interesting reflection indeed, as I never encounter this situation before.
Well, I think demos are ok as imo they count as an iteration towards an End Product.
I would say that different editions are ok too, like a PC version + a console version for instance, as long as it can qualify as the same game, and the other variations are ports.
I don't want my licencing to be too restrictive, so I am open to consider other alternatives like CC-by-SAor something.
Or I could keep the 1$ licence for 1 End Product and propose another choice with a more extended one, like a Pro Licence for like 3$ maybe?
I mean, those sound like reasonable options. I suspect even pretty smart devs have a tendency to just keep scrolling when the license gets more complicated than CC BY or CC0. Human nature and all :) I could live with the "Pro" license option. Or, some middle ground like bumping the price up to your "pro" level and just going CC0 or CC BY (Attribution). Thanks for even considering it!