Anila v0.01 Devlog - Fireballs !


The next update on this project are... FIREBALLS ! ! !  Yay!
I spent quite a time to build my player mechanics so that she could throw fireballs without conflict with the other states and animations. It seems that the system is stable!
It's a great sensation to finally shoot things and not just jumping around.

At the polishing phase I'll add some more FX, maybe a trail behind the projectiles, and an impact VFX when the fireball collides with a wall or something.

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