Devlog
- April 18, 2022 by Imogia Games2#pico8, #external ide, #vscode, #visualstudio, #visual studio ced, #tuto, #extensions, #outline, #list, #sidebar, #functionHello Retro Devs! Note: this article is definitely adressing noobs/beginners like myself and people that have difficulty with coding but are perseverant enough to try and keep going. In the last artic... Continue reading
- April 15, 2022 by Imogia Games#imogia, #imogiagames, #pico8, #anila, #lua, #code, #tuto, #step by step, #code explained, #snippet, #circ, #circfill, #explosion, #fx, #vfx, #circle, #tutorialHello Pico Devs, Yes, the latest devlog entry is from more than 1 year and a half, and today I'll show you how I did the explosion on the enemies. Now that Anila can shoot, she must have some enemies... Continue reading
- April 09, 2022 by Imogia Games#pico8, #atom, #ide, #beginner, #tuto, #tutorial, #tool, #tips, #noob, #code, #coding, #color syntax, #syntax, #imogia, #imogia games, #external, #external ide, #anilaHello retro devs, Note: this article is definitely adressing noobs/beginners and people that have difficulty with coding but are perseverant enough to try and keep going. Pico8 is nice and all, but at... Continue reading
- January 26, 2021 by Imogia Games#devlog, #devblog, #2d, #anila, #imogia, #platformer, #pico8, #lua, #pixel, #pixelart, #female protagonist, #heroine, #ennemies, #animation, #code, #codeexplained, #breakdown, #gamedesignHello! FR Version française sur mon blog, cliquez içi! Some news! I am now working on the ennemies. Well, the first ennemy actually. So its width is 1 tile and his height is 2 tiles and his name is... Continue reading
- December 29, 2020 by Imogia Games1#2d, #anila, #imogia, #devlog, #platformer, #pico8, #pixel, #pixelart, #indie, #female protagonist, #heroine, #lua, #onewayplatforms, #devblogEN - FR Hello! Today's update is a quick but really nice one: One Way Platforms! It's not that much and thanks to the tile flag system in Pico8 it was easy to implement. This will allow to extend the... Continue reading
- December 17, 2020 by Imogia Games#anila, #imogia, #pixelart, #pixel, #indie, #platformer, #shoot, #attack, #fireball, #fireballs, #pico8, #2d, #devlog, #heroine, #female protagonistHello! The next update on this project are... FIREBALLS ! ! ! Yay! I spent quite a time to build my player mechanics so that she could throw fireballs without conflict with the other states and anima... Continue reading
- December 17, 2020 by Imogia Games#anila, #2d, #pico8, #platformer, #female protagonist, #heroine, #indie, #pixel, #pixelart, #jump, #movement, #mechanicsEN-FR Hey'all! so this is the initial commit for this project. I'm very satisfied with this result, after over two weeks of struggling to gets things functional. Player movement really is a big thing,... Continue reading