Nokia3310 Jam - Devlog#03 - The First NME
Hello!
Today's progress is about the first ennemy of the game: the Jellyblob(fish). It moves up and down and disappears if the player jumps on it.
For its movement, I struggled a bit with timers at first, trying to use them to control the duration of the jump, but it ended not working as intended with the physics engine.
Then I had a revelation: just let the physcics do their thing until the objet reaches a certain point. If it's Y position is superior to a predefined variable, then the mob jumps the same way the player jumps. Gravity will then kick in, slowly it impulsion then making it fall until its Y position is greater than its threshold point, and on and on...
it's great cause it works perfectly well! o/
Moonie
A short and simple 2d platformer, but with cute 1bit graphics !
Status | In development |
Author | Imogia Games |
Genre | Platformer |
Tags | 1bit, 2D, Controller, Cute, Godot, imogia, jump, Pixel Art, Retro, Singleplayer |
Languages | English |
More posts
- Moonie - The Second Enemy!Feb 06, 2021
- Moonie - Nokia3310 Jam - Devlog#02 - Checkpoints!Feb 03, 2021
- Entering the Jam !Feb 03, 2021
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