Gamejam Devlog - Timedust - v0.0.1 finite state machine
Timedust - Jam Edition » Devlog
Working on my submission for the One Game A Month Jam
So, I took advantage of the situation to test that state machine template I created last years. It was for a teaching project (which is not dead, it's just not my conern right now), and I'm happy that, after a few tweakings, it works remarkably well.
So this is a first good thing for the teaching project, and an even more good thing for Timedust. The basi movements and the character sprites are now integrated!
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Timedust - Jam Edition
2d platformer in which time is the key
Status | In development |
Author | Imogia Games |
Genre | Platformer |
Tags | 1GAM, 2D, Controller, Fantasy, Godot, Pixel Art, Short, Side Scroller, Singleplayer |
More posts
- Gamejam Devlog - Timedust v0.0.9 - Basic EnemySep 25, 2021
- Gamejam Devlog - Timedust v0.0.10 - Infos PanelsAug 22, 2021
- Timedust - Windows Desktop executableJul 24, 2021
- Gamejam Devlog - Timedust v0.0.8 - Animated SpikesJul 17, 2021
- Gamejam Devlog - Timedust v0.0.41 - Suspended TrapJul 11, 2021
- Gamejam Devlog - Timedust v0.0.7 - Remote DoorsJul 01, 2021
- Gamejam Devlog - Timedust v0.1.0 - Prototype!Jul 01, 2021
- Gamejam Devlog - Timedust v0.0.6 - Time DeviceJun 26, 2021
- Gamejam Devlog - Timedust v0.0.5 - Attack MoveJun 25, 2021
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